An interactive digital exercise, typically web-based, permits customers to take part in simulated decision-making eventualities inside a fictional context centered round a personality or entity named Luna. These experiences are readily accessible with out price to the consumer, providing a diversion or engagement exercise.
The accessibility and lack of monetary barrier facilitate widespread participation, doubtlessly fostering neighborhood engagement and shared experiences. The simulated decision-making surroundings might present a low-stakes setting for exploring decisions and penalties. Moreover, the narrative construction typically inherent in these actions can promote imaginative considering and storytelling.