These titles typically characteristic open-world environments, action-oriented fight techniques, and a powerful emphasis on character development. A key factor usually features a hierarchy system amongst enemies, the place participant actions can affect the ability dynamics and relationships inside the enemy forces. Video games on this class usually contain third-person views and mix parts of stealth, fight, and role-playing recreation mechanics.
The attraction of those video games lies within the emergent narratives created by the dynamic interactions between the participant and the simulated world. This results in elevated participant engagement and replayability, as every playthrough can supply a singular expertise. Traditionally, the design rules underlying these video games construct upon established open-world and motion RPG conventions, including layers of complexity by means of systemic enemy interactions and consequence-driven gameplay.