A compilation of subsidiary challenges inside the preliminary Kingdom Hearts title gives gamers with non-compulsory actions distinct from the first narrative. These actions vary from accumulating gadgets to collaborating in time-sensitive duties, and supply selection to the gameplay expertise. Examples embrace the Dive to the Coronary heart introduction, mini-games inside Traverse City, and actions accessible in later worlds.
The inclusion of those non-compulsory engagements enriches the general gaming expertise by presenting alternatives for ability enhancement, useful resource acquisition, and exploration of the sport setting past the core storyline. This design selection extends replayability and permits gamers to interact with the sport world at their very own tempo. Traditionally, such options have been included to supply worth and depth to video video games, catering to numerous participant preferences.